add_executable(SimVulcan main.cpp ) target_link_libraries(SimVulcan PRIVATE simv_core simv_vk simv_mesh simv_editor glm::glm spdlog::spdlog ) add_dependencies(SimVulcan simv_shaders) simv_set_warnings(SimVulcan) # Copy assets next to the executable. add_custom_command(TARGET SimVulcan POST_BUILD COMMAND ${CMAKE_COMMAND} -E rm -rf "$/assets" COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/assets" "$/assets" COMMENT "Copying assets to output directory" ) # Copy compiled SPIR-V next to the executable. add_custom_command(TARGET SimVulcan POST_BUILD COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/spirv" COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_BINARY_DIR}/spirv" "$/spirv" COMMENT "Copying SPIR-V shaders to output directory" )