Files
CFDManager/CMakeLists.txt
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NotBigGhostandClaude Opus 5 11ff7b79b4 Начальный коммит: Vulkan-редактор SimVulcan + исследование KBC-LBM
Состояние на момент заведения репозитория.

C++ приложение (src/, shaders/, tests/) — минимальный редактор 3D-моделей
на Vulkan 1.3: орбитальная камера, три опорные сетки через начало координат,
загрузка .obj с режимами отображения. Весь Vulkan изолирован в src/vk/.

Исследование (docs/) — оригинальные статьи по KBC (docs/origins) и
Python-решатель D2Q9 KBC-N1 с AMR 2x и SDF+Bouzidi (docs/theory).

В решателе перед коммитом исправлены дефекты, найденные сверкой с
первоисточниками: относительный порог знаменателя энтропийного стабилизатора
(абсолютный вырождал KBC в LBGK на 77-99% узлов), заворот вход/выход в углах
домена, диагностика средней плотности по фиктивным узлам тела, зашитый
refine=2. Подробности — docs/theory/solver_2x_sdf/README.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-14 16:37:38 +03:00

140 lines
4.2 KiB
CMake

cmake_minimum_required(VERSION 3.26)
project(SimVulcan
VERSION 0.1.0
DESCRIPTION "Vulkan 3D editor: orbit camera, reference grid, OBJ model viewer"
LANGUAGES CXX C
)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
include(CompilerWarnings)
include(Sanitizers)
include(VulkanSetup)
include(ShaderCompile)
include(FetchContent)
# ----------------------------------------------------------------------------
# External dependencies (FetchContent — pinned commits)
# ----------------------------------------------------------------------------
set(FETCHCONTENT_QUIET OFF)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
# GLFW
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
FetchContent_Declare(glfw
GIT_REPOSITORY https://github.com/glfw/glfw.git
GIT_TAG 3.4
)
# GLM
FetchContent_Declare(glm
GIT_REPOSITORY https://github.com/g-truc/glm.git
GIT_TAG 1.0.1
)
# volk (lazy Vulkan loader)
FetchContent_Declare(volk
GIT_REPOSITORY https://github.com/zeux/volk.git
GIT_TAG 1.3.295
)
# vk-bootstrap
FetchContent_Declare(vk-bootstrap
GIT_REPOSITORY https://github.com/charles-lunarg/vk-bootstrap.git
GIT_TAG v1.3.295
)
# Vulkan Memory Allocator
FetchContent_Declare(VulkanMemoryAllocator
GIT_REPOSITORY https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
GIT_TAG v3.1.0
)
# Dear ImGui (we wrap it in a small CMake target ourselves below).
FetchContent_Declare(imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_TAG v1.91.5-docking
)
# spdlog
set(SPDLOG_BUILD_SHARED OFF CACHE BOOL "" FORCE)
set(SPDLOG_FMT_EXTERNAL OFF CACHE BOOL "" FORCE)
FetchContent_Declare(spdlog
GIT_REPOSITORY https://github.com/gabime/spdlog.git
GIT_TAG v1.14.1
)
# tinyobjloader (header-only)
FetchContent_Declare(tinyobjloader
GIT_REPOSITORY https://github.com/tinyobjloader/tinyobjloader.git
GIT_TAG v2.0.0rc13
)
# Catch2
FetchContent_Declare(Catch2
GIT_REPOSITORY https://github.com/catchorg/Catch2.git
GIT_TAG v3.7.1
)
FetchContent_MakeAvailable(
glfw glm volk vk-bootstrap VulkanMemoryAllocator
imgui spdlog tinyobjloader Catch2
)
# ----------------------------------------------------------------------------
# ImGui static library (needs explicit target — official repo has none)
# ----------------------------------------------------------------------------
add_library(imgui STATIC
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_demo.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_glfw.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_vulkan.cpp
)
target_include_directories(imgui PUBLIC
${imgui_SOURCE_DIR}
${imgui_SOURCE_DIR}/backends
)
target_link_libraries(imgui PUBLIC glfw Vulkan::Headers volk)
# Have ImGui's Vulkan backend pick up function pointers from volk directly,
# instead of asking us to load them via ImGui_ImplVulkan_LoadFunctions.
target_compile_definitions(imgui PUBLIC
IMGUI_IMPL_VULKAN_NO_PROTOTYPES
IMGUI_IMPL_VULKAN_USE_VOLK
VK_NO_PROTOTYPES
)
# Catch2 helpers (catch_discover_tests).
include(CTest)
include(${Catch2_SOURCE_DIR}/extras/Catch.cmake)
# ----------------------------------------------------------------------------
# Project targets
# ----------------------------------------------------------------------------
add_subdirectory(shaders) # produces simv_shaders custom target
add_subdirectory(src/core)
add_subdirectory(src/vk)
add_subdirectory(src/mesh)
add_subdirectory(src/editor)
add_subdirectory(src/app)
enable_testing()
add_subdirectory(tests)
message(STATUS "")
message(STATUS "SimVulcan ${PROJECT_VERSION} configured.")
message(STATUS " Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS " C++ std: ${CMAKE_CXX_STANDARD}")
message(STATUS " Vulkan: ${Vulkan_VERSION}")
message(STATUS " Generator: ${CMAKE_GENERATOR}")
message(STATUS "")