Files
ForbiddenStarsApp/frontend/src/pages/admin/AdminMatchEdit.tsx
T
NotBigGhostandClaude Fable 5 ca96073ccf UI: общие классы кнопок и бейджей вместо дублирующихся inline-стилей
- .btn-block в global.css заменяет 9 повторов style={{width:100%}};
- .badge-live — единый бейдж «идёт» (3 копии inline-стиля);
- незавершённые партии на главной используют стандартный .card,
  как список партий (была единственная карточка на самодельных стилях);
- в списке партий добавлен бейдж 🎲 случайной фракции — как на странице
  партии (раньше в списке он терялся);
- переключатель групп: кнопка «+» подписана «+ Создать группу»
  (по образцу «+ Добавить игрока»), убран пустой span.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 17:45:35 +03:00

199 lines
6.8 KiB
TypeScript
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import { useEffect, useState } from "react";
import { ApiError } from "../../api/client";
import { MatchMedia } from "../../components/MatchMedia";
import { Spinner } from "../../components/Spinner";
import { Switch } from "../../components/Switch";
import { WIN_REASONS, type WinReason } from "../../domain/winReasons";
import { useToast } from "../../context/ToastContext";
import {
useAdminDeleteAttachment,
useAdminFactions,
useAdminMatch,
useAdminMatchAttachments,
useAdminUpdateMatch,
useAdminUploadAttachment,
} from "../../hooks/admin";
interface Row {
user_id: number;
nickname: string;
faction_id: number;
place: number;
eliminated: boolean;
was_random: boolean;
comment: string;
}
export function AdminMatchEdit({ matchId, onClose }: { matchId: number; onClose: () => void }) {
const { data: match, isLoading } = useAdminMatch(matchId);
const { data: factions } = useAdminFactions();
const { data: attachments } = useAdminMatchAttachments(matchId);
const update = useAdminUpdateMatch();
const uploadAtt = useAdminUploadAttachment(matchId);
const deleteAtt = useAdminDeleteAttachment(matchId);
const toast = useToast();
const [rows, setRows] = useState<Row[]>([]);
const [playedAt, setPlayedAt] = useState("");
const [overall, setOverall] = useState("");
const [winReason, setWinReason] = useState<WinReason>("objectives");
const [error, setError] = useState<string | null>(null);
useEffect(() => {
if (match) {
setRows(
match.participants.map((p) => ({
user_id: p.user_id,
nickname: p.nickname,
faction_id: p.faction_id,
place: p.place ?? 1,
eliminated: p.eliminated,
was_random: p.was_random,
comment: p.comment ?? "",
})),
);
setPlayedAt(match.played_at);
setOverall(match.overall_comment ?? "");
if (match.win_reason) setWinReason(match.win_reason);
}
}, [match]);
const upd = (i: number, patch: Partial<Row>) =>
setRows((rs) => rs.map((r, idx) => (idx === i ? { ...r, ...patch } : r)));
const save = async () => {
setError(null);
try {
await update.mutateAsync({
matchId,
body: {
played_at: playedAt,
overall_comment: overall.trim() || null,
win_reason: winReason,
participants: rows.map((r) => ({
user_id: r.user_id,
faction_id: r.faction_id,
place: r.eliminated ? null : r.place,
eliminated: r.eliminated,
was_random: r.was_random,
comment: r.comment.trim() || null,
})),
},
});
toast.show("Партия обновлена");
onClose();
} catch (e) {
setError(e instanceof ApiError ? e.message : "Не удалось сохранить");
}
};
return (
// Полноэкранная страница правки (не нижний «лист»): занимает весь экран.
<div
style={{
position: "fixed",
inset: 0,
zIndex: 200,
background: "var(--bg)",
overflowY: "auto",
}}
>
<div className="app-shell" style={{ minHeight: "100%", boxShadow: "none" }}>
<div className="app-main" style={{ paddingBottom: 24 }}>
<div className="row-between">
<h2 style={{ margin: 0 }}>Правка партии #{matchId}</h2>
<button className="btn btn-ghost" onClick={onClose}>
✕
</button>
</div>
{isLoading || !match ? (
<Spinner />
) : (
<>
<div className="field">
<label className="label">Дата</label>
<input type="date" value={playedAt} onChange={(e) => setPlayedAt(e.target.value)} />
</div>
{rows.map((r, i) => (
<div className="participant-row" key={r.user_id}>
<b>{r.nickname}</b>
<div className="row">
<select
style={{ flex: 1 }}
value={r.faction_id}
onChange={(e) => upd(i, { faction_id: Number(e.target.value) })}
>
{(factions ?? []).map((f) => (
<option key={f.id} value={f.id}>
{f.name_ru}
</option>
))}
</select>
<div style={{ flex: "0 0 90px" }}>
<input
type="number"
min={1}
value={r.place}
disabled={r.eliminated}
onChange={(e) => upd(i, { place: Math.max(1, Number(e.target.value) || 1) })}
/>
</div>
<label className="row small" style={{ flex: "0 0 auto", gap: 4 }}>
<Switch checked={r.eliminated} onChange={(v) => upd(i, { eliminated: v })} />
выбыл
</label>
</div>
<input
placeholder="Комментарий об игроке"
value={r.comment}
onChange={(e) => upd(i, { comment: e.target.value })}
/>
</div>
))}
<div className="field">
<label className="label">Причина победы</label>
<select value={winReason} onChange={(e) => setWinReason(e.target.value as WinReason)}>
{WIN_REASONS.map((w) => (
<option key={w.code} value={w.code}>
{w.label}
</option>
))}
</select>
</div>
<div className="field">
<label className="label">Комментарий о партии</label>
<textarea
rows={2}
style={{ resize: "none" }}
value={overall}
onChange={(e) => setOverall(e.target.value)}
/>
<div style={{ marginTop: 8 }}>
<MatchMedia
attachments={attachments ?? []}
editable
onUpload={(f) => uploadAtt.mutateAsync(f)}
onDelete={(aid) => deleteAtt.mutateAsync(aid)}
pending={uploadAtt.isPending || deleteAtt.isPending}
/>
</div>
</div>
{error && <p className="error-text">{error}</p>}
<button className="btn btn-primary btn-block" onClick={save} disabled={update.isPending}>
Сохранить изменения
</button>
</>
)}
</div>
</div>
</div>
);
}